Among my complaints was about the quest section
There was some discrepancy in how answers are ordered by us but on the right for others. Apologies that should not happen. Ultimately, we're not trying to lead you with queries in any way. People are mentioning about us attempting to force a new skill in - polling things like Warding and reacting that you are opposed to a skill that is different is the best way to ensure that we do not spend time designing. As being contributing people cite the questionnaire questions.
We're asking that in light of the polling discussions and controversy, the very ideal method to determine how you're feeling about polling would be to ask you - like we did. It is clear the polls should be tested by us for consistency and device-performance. We should explain why we're asking for pieces of information. We should explain why we're asking some of the questions we are asking. We ought to allow you to decide you would like to be contacted later on.
Among my complaints was about the quest section. It seemed to say that that quests have a binary layout between narratives via cutscenes and lore and then there's combat. I object to both of these philosophies. I need oldschool quests to get the style and design philosophy of classic quests. Not one of bloody elf corpses on a razed battlefield by way of example, that's such an departure from the quests we had on release of Runescape.
I'd much prefer problem solving. Tone and pacing than the kinds of high production HBO series quests we have been getting. Scouring for puzzle pieces and clues in the area, talking piecing it all while having a tone that is silly and lighthearted. Fishfood to kill piranhas in a fountain to acquire a 18, like using a jar of toxin. I was disappointed that foraging was not on the prospective skills list when it had a reception a participant has suggested.
I wanted to bring a clarities. I am a urge for new OSRS graphics. But not very for school as such. I think as the title suggest it'd be bizarre and uneeded to change the images, and the way college is. But what I'd really like to find out when a"reimagined" design of OSRS with 3d grahpics, WASD motion, a new engine - completely rebuilt from the ground up with map improvements and more skills. In my opinion something like this would runescape and it are the goat mmo. Something OSRS is of is new skills need. I one for love as an thought and im amazed it hasn't rolled over to OSRS, dungeoneering.
I think with so many people being max everything today, I economy that is rich af new ability or level 120 slayer level are required. I for one loved Darkscape. A server market and world pvp was so cool. Individuals enjoying with 24hrs doing camping the spots and being nerds did ruin it. Stuff like this I would love to see trendy idea for the league servers, more of though and just keeping in touch with how players feel. I believe. As a side note it was cool playing essentially RS3 using the new skills and everything but it still felt like it must of had the OSRS dev team supporting it idk if it did but it was wonderful.
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