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Less cool than the addition of pets

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Less cool than the addition of pets
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"The new pet system will also introduce the mechanic of thrall feeding," reads the news post on the Conan site. "Special Feed boxes and Thrall Pots are available for easier, automatic food distribution to several pets or thralls for those of you who are planning for bigger armies of two and four legged friends."

Your pets will also produce dung you can use for gardening, and if your pet dies that doesn't mean they can't still help you: "Placing dead pets inside a Liquid Separator will grind them down into blood, bone and hide resources." Rest in pieces, Mr. Fluffington.

Less cool than the addition of pets, but still cool overall, is everything else contained in the free update, like a new dungeon called Midnight Grove, an imposing new religious avatar called Jhebbal Sag, and new dual-wielding chain combos and arrow types. You can see all of this in the video above.

That's the free stuff. There's also a new DLC pack out this week called The Savage Frontier (trailer below) that adds new weapons, armor, warpaints, nearly 40 new building pieces, and five skins for your new pets. The Savage Frontier Pack is $10 on Steam.

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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Archaica: The Path of Light is a pretty puzzler with lasers and mirrors


Archaica: The Path of Light first piqued my interest about a year ago with a trailer showing off some pretty environments and puzzles filled with lasers and mirrors. It's just slid onto Steam, and if you're looking for something to scratch your head to it could be worth checking out.

The objective is simple: you have to rotate and move devices, including mirrors, to direct laser beams and light up all the crystals in a given level. The devices (there's 28 in total) are specific to each of the game's six realms, all of which have a varied art style that I like the look of. The transitions between puzzles look slick too, with ancient stones sliding into place and swirling beams of light shooting into the sky.

Developer Two Mammoths says there's between eight and 16 hours of puzzling to be had depending on how many optional hidden hieroglyphic slates you're willing to find—which is how you learn more about its story—and how many secret levels you stumble across.

The hint system looks promising, too, gradually steering you towards a solution if you get stuck rather than spoon-feeding you the answer.

It's the debut game from the polish developer and it's been three years in the making. For what it's worth, the handful of early Steam reviews are all positive. If you want to buy MMoexp POE currency trade please visit https://www.mmoexp.com/Path-of-exile/Currency.html
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