It's not difficult to grasp the reaction of fans
It's not difficult to grasp the reaction of fans "I'm an avid Blizzard enthusiast. Blizzard, just keep making PC games like you've always done. The way I like it. It makes me feel happy."
But, I think if you think about the world and are thinking about gaming, it's difficult to imagine that someone who is a major PC Blizzard fan today also did not have a chance to play with mobile or console platforms in their careers, or in their daily lives in general.
Certain mobile games are good, and some games on mobile are crappy, just like every other gaming platform. However, we do believe that there is an chance for players to play and enjoy the games that have an extremely high standard we love which we believe in, in our Blizzard IP. That's the lens that we use for Diablo Immortal.
If you're a serious PC player and you're a PC gamer, then there's not any mobile games which don't have the best name. We've heard about these games, and we've played them. We've played games we consider to be predatory with regard to making money, which isn't the most fun experience that we can imagine, not that there's anything wrong in this, but it's not easy for the public to see the way Blizzard isn't Blizzard on that platform.
However, if you didn't think we could build fantastic games using a mobile platform, we wouldn't do it. Mobile games have been available for a long time however Hearthstone isn't the first game we've done to date. What's taken us time is working out how we were going to discover the Blizzard way to create an excellent mobile game.
Have there been discussions that go something like"OK, let's go mobile but let's come up with a solution that doesn't carry all the baggage associated with an existing IP, and all the people who have already invested in it.Yeah there have been discussions about it. We've had discussions about "How can we imagine developing new IP on new platforms?" Hi guys, are you a fan of the D2R Items too? you can visit https://www.p2pah.com/
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