U4GM Tips Endfield Crane Support Tips for All Crates and Exit
After you clear Chapter 1 Process II in Arknights: Endfield, Delver of the Cryptic opens up and the pace changes fast. If you're used to chasing bigger numbers, Crane Support will throw you off in a good way. It's more about reading the room, nudging ramps, and taking the long way around for loot. If you're juggling progression and time, you'll see why some folks look into Arknights endfield boosting while still wanting to solve stages like this themselves.
Start Area Tricks
Walk in and don't sprint straight up the obvious path. There's a terminal near the entrance that lifts a ramp, and it's tempting to hit it and go. Instead, peek under the stairs first. That's where the first storage crate sits, easy to miss if your camera's pointed forward the whole time. Grab it, then head up to the higher platform and keep an eye out for that seesaw ramp. Stand on one end, let the other side rise, and use that extra height to make the next jump. It's not hard, but it does punish impatience.
The Two-Ramp Puzzle Room
This is where most runs slow down. You'll enter a room with two ramps and multiple control terminals, and the layout makes you second-guess every click. The clean sequence is simple: raise the first ramp, then rotate the second ramp twice. Do it in that order and you'll get a long, usable slope that carries you toward the upper-left side. From there, the stage turns into a little loop of moving, checking angles, and flipping switches. Don't mash terminals. Toggle one, move to confirm what changed, then commit to the next. A lot of players get "lost" because they keep editing the terrain without actually walking it.
Crates, Lasers, and the Exit Route
If you're going for a full clear, don't treat the exit as the finish line. The second crate is usually picked up naturally if you're exploring the side platforms, but the third one's the annoying part. It's perched up past the laser section, where ramps and sightlines make it feel like you're heading the wrong way. You're not. Keep pushing through the elevated path, use the ramps to line up a clean approach, and snag the crate before you drop back down. The extra materials, including Arms INSP Kits, are worth the detour, and it's a nice reminder that Endfield rewards curiosity as much as combat. If you'd rather smooth out the grind while you focus on puzzles like this, it can make sense to buy Arknights endfield boosting and keep your attention on the fun parts.Welcome to U4GM, where Endfield fans swap real, no-fluff tips and keep the good vibes going. Stuck on the Crane Support puzzle—ramps, terminals, that pesky seesaw jump, and all three hidden crates? We've got walkthrough-style guidance, smart route ideas, and progression help so you can clear it clean and grab those Oroberyl, T-Creds, and Protohedrons without the headache. Need an extra push for protocol progress? Check https://www.u4gm.com/arknights-endfield/boosting and get back to exploring, not retrying.
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